The Board Game Frustration Rules (Trouble and Kimble)

Frustration is a board game that is also known as Trouble in the US, and Kimble in Finland. It is a classic board game for two to four players and families, where players have pegs to move them to the Finish Line. 

The purpose of the frustration game is to be the first player to get all four colored pegs into the Finish area. However, if another person’s peg occupies the same space as yours, it will push your peg back to the starting position.

Frustration Board Game (Frustration Game Miexto)

Frustration Rules

To start the Frustration board game, Set up the Pop-O-Matic die roller in the center of the game board. Each player chooses a color and takes four pegs of that color. 

After that, every player places their four pegs in their assigned starting positions on the board. The player who successfully moves all their pegs into the Finish zone wins the game.

The Rules of Frustration Board Game

Frustration Rules

Components

  1. Game Board: The game board is a circular track with spaces for the players’ pieces to move around. It typically has a colorful design and markings to indicate the starting and finishing areas.
  2. Playing Pieces: Each player has a set of four playing pieces, usually in different colors. These pieces are moved around the board according to the role of the die.
  3. Die: The game includes a six-sided die with numbers 1-6. The role of the die decides how many spaces a player can move their piece.
  4. Pop-O-Matic: The most notable feature of the Frustration board game is the “Pop-O-Matic” die container. Players roll the die by pressing down quickly on the bubble, which flexes the sheet and forces the die it to tumble.

Gameplay

  • To start, each player must roll a six to get a peg out of the starting position and onto the board.
  • Once a peg is on the board, players take turns rolling the die and moving one of their in-play pegs that number of spaces.
  • If a player rolls a six, they get an additional turn after moving a peg.
  • The objective is to move all four of your pegs around the board and into the Finish space.

Sending Back

  • If a player’s peg lands on a space already occupied by another player’s peg, the peg that was landed on is sent back to the starting position.
  • The sent-back peg must roll a six to re-enter the board.

Winning

  • The first player who successfully places all four of their pegs into the Finish space wins the game.

How To Play Frustration Board Game

Frustration is a racing, chasing game where all players are trying to get their pegs from the Start space to the Finish space. To move your pegs, you are required to hit the Pop-O-Matic die roller and move forward based on what you roll.

How To Play Frustration Board Game

When you roll the number required to move your peg to the Start space, you can move it there. If you roll a number that allows you to move forward, you can move your peg that many spaces. 

When you don’t roll a number that allows you to move forward, you must wait for your next turn. Players can move a peg that is already on the board 6 spaces forward if they roll a 6. 

After moving the peg, they get another turn and repeat this step until they roll something other than a 6. When the player rolls anything other than a 6, they can move a peg that is already on the board with the number of spaces displayed. 

However, they cannot move a peg from their home unless they roll a 6. They are also not allowed to land on or pass their pegs. When a player lands on another player’s peg, they can send that peg back to its home and take its place. 

If a player is unable to move any of their pegs, they forfeit their turn, and the play moves to the next player clockwise. The next player then presses the Pop-O-Matic die roller to roll the die and follows the same rules.

The basic goal is to get all four of your pegs into the Finish space. However, if another player’s peg lands in the same space as yours, your peg must start again. The objective is to be the first to send all four of your pieces around the board, and the player who gets all four pegs into the Finish space wins! 

FAQs

What is the frustration game called now?

The board game Frustration, now known as Trouble and Kimble games, was introduced in 1965 by Frank and Paul Kohner and Fred Kroll, and is a race game similar to Ludo, where players use a Pop-O-Matic dice shaker to move their pieces around a board and be the first to move all four of their pieces to the finish. 

Is frustration the same as ludo?

The Frustration game is similar to Ludo in that it is a race game where players move their pieces around the board. Frustration is a Ludo-style race game that was first produced in the US in 1965 by Frank and Paul Kohner.

What age is Frustration for?

Frustration is a board game for two to four players, ages six and up, where players are competing to move their pegs around a board and be the first to reach the finish.

What are the rules for the board game frustration?

The rules of Frustration board game include each player getting four pawns of a different color, rolling a six to move a pawn from its starting position, and the first player to get all of their pawns around the board wins.

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