Red Flags Game Rules & Cards (The Game of Terrible Dates)

Red Flags also known as “The Game of Terrible Dates” is a party card game in which players set up dates for the judge of the round, who is known as “The Single.” Between three and ten players can play the game, and it is especially enjoyable with small groups of four to eight.

Red Flags Cards

The game uses a standard deck of 400 cards, including 225 Red Flags and 175 Perk cards. The objective of the game is to be the first person to finish by collecting seven cards. The players can play two rounds around the table for a shorter game, or continue playing until the first player with the seven points wins. 

The game uses a standard deck of 400 cards, including 225 Red Flags and 175 Perk cards.

Red Flags Game Rules

The objective of the red flags game is to be the first player to collect seven cards. Players use “Perk” cards to create the best date, and then play “Red Flags” to sabotage another player’s date. The player chooses which date wins.

Red Flags Game Rules

In this game, there are two decks of cards: “Perk” cards and “Red Flags” cards. The Perk cards represent good qualities such as great hair, a bright personality, or being crazy rich. Meanwhile, the Red Flags cards stand for bad traits.

The game encourages creativity, which allows for endless hilarity and unexpected pairings. “Red Flags” is a great addition to any game night, especially for adults who love to laugh and enjoy game night parties. The game was created by Jack Dire, who is also known for introducing “Super fight.”

How To Play Red Flags Card Game

To play the game, players take turns setting up their ideal dates and coming up with desirable qualities and unique personalities. However, the challenge is that other players must take down these perfect dates by adding “Red Flags,” which turns the dream dates into ridiculous failures.

Playing Rounds

In each round, players put down their cards and pick up to four Perks and three Red Flags. When the Perk or Red Flag decks run out, players simply reorganize the discard pile and use it as their new deck. 

Perk Cards

During the game, players use “Perk” cards to create the best possible date to convince the judge of the round. However, players can also play Red Flags poor traits to interfere in another player’s date.

Gameplay

  • The play starts with two white Perk cards to make up for the outstanding traits of their date.
  • The player next to the judge takes a Red Flag card to play on the date of the player to their left.
  • The players select two “Perk” cards to find the best date for the “Single” character.
  • The matchmakers play “Red Flag” cards by deciding on a “Red Flag” card one at a time, from the cards in hand on the player to their left’s date.
  • “The Single” selects the worst date and decides whether the date wins.
  • The players can make arguments as to why their date is the best for “The Single”. Players debate about why the single is supposed to pick their date over the others.

The game requires the Single to imagine a long-term relationship with the person they are dating, and the player to their left becomes the new Single.

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