Risk Legacy is a cooperative strategy board game by Avalon Hill that allows players to shape the history of their world through their choices and the outcomes of previous games. The game features legacy mechanics that change the game board, factions, and rules based on players’ decisions.
In the risk legacy, players have the option to select from five distinct factions, each possessing distinctive components and regulations. The game also includes cards and stickers that go out of play forever.
Risk Legacy Rules
The theme of the game Risk Legacy is to knock out your opponents by taking over all the territories on the board or picking up four victory points. In this game, each player begins with a set number of troops and expands their territory by attacking adjacent territories.
On the battlefield, players can gain bonus troops by controlling continents or trading in matching sets of cards. The game ends when one player captures all the territories or achieves four victory points.
Components
The Risk Legacy board game includes a game board, faction cards, plastic military units, a sideboard, five dice, red stars, missiles, a sticker sheet, and sealed components. Furthermore, there are a map, miniatures, campaign game mechanisms, and legacy mechanics.
Characters and Weapons
Risk Legacy features five factions: Imperial Balkania, The Enclave of the Bear, Khan Industries, Die Mechaniker, and The Saharan Republic, where each faction has its respective unique pieces and rules. The game also includes over 275 military units and introduces new rules, such as chasing victory points instead of total domination.
How to Play Risk Legacy Board Game
Setup
- Decide on a player to shuffle the deck, place it face down next to the board, and take turns claiming territories.
- To set up the sideboard, flip over four territory cards and a mission card.
- For selecting and placing factions, each player places eight troops and a headquarters inside a given territory.
- All players get a scarred card with a sticker that they can use before an attack on a territory to give any defender there a +1 or -1 to their die roll.
- Every player can take out missiles after rolling dice, but before troops are pulled out. On average, for each missile discarded, the player can combat role to an unmodifiable 6.
Initial turn
The players spread out from their starting territory, moving in troops and leaving some behind, which is called expanding.
Taking turns
- Receive and place new troops: Players divide the number of territories they currently have their pieces in by three, ignoring any fractions. This value is how many troops they collect from their supply, and they place these new pieces.
- Attacking: Players can fight enemies once they get adjacent to them.
- Fortify: Players can make one maneuver move at the end of expansions and attacks.
- Taking Next Turns: Players take turns starting with the player who rolled highest during setup, followed by the player on their left, and going clockwise.
Attacking in Risk Legacy
- In play, players can attack adjacent territories by rolling dice to attack and capture territories.
- Players can use scar cards to give defenders a +1 or -1 to their die roll.
- Players can discard missiles to rearrange one die in the combat role to an unmodifiable 6.
Bonuses in the Risk Legacy
The players can gain bonus troops for controlling continents and trading in matching sets of cards.
Using Troops
At the start of each person’s turn, they must add troops to the board, and they can move troops to adjacent territories. The players can move troops in any number of spaces from one of their territories to any other connected territory, as long as at least one troop is left behind.
Winning the Game
To win the risk legacy game, players must capture all the territories on the board, eliminate the other players’ troops, or achieve four victory points.
What are the rules to play Risk Legacy?
Risk Legacy is an innovative strategy board game variation of the classic Risk board game designed for 3–5 players, ages 13 and up. The game introduces a unique concept where the decisions made during each game permanently alter the game board and impact future games. The player can win by eliminating all opponents or by collecting a certain number of victory points, known as “red stars.”
What is the difference between risk and risk legacy?
Risk Legacy is a unique game that introduces new concepts to the classic game of Risk. Some key differences and new features in Risk Legacy include:
Legacy Gameplay: In Risk Legacy, players’ decisions permanently change the game board. The game evolves over time as players continue to play, creating a unique experience for each group of players.
Victory Points: In the play, players can win by eliminating all opponents or by controlling a certain number of victory points, known as “red stars.” Each HQ held counts as a star.
Scar Cards: All players initiate the game with scar cards, which have stickers that can be played before attacking a territory to modify the outcome of the battle. Each time a scarred card is used, it’s permanently removed from the game.
Factions: The players choose a faction and a faction power at the start of the game, which gives them unique abilities and advantages.
How many games of Risk Legacy are there?
There are 15 games in a Risk Legacy campaign, where each game played will permanently change the game board and components, leading to a unique and evolving gaming experience.
Is Risk Legacy better than Risk?
Directly, we cannot say that Risk Legacy is better than Classic Risk based on your preferences and reliance on the game ideas. Risk Legacy offers a dynamic and evolving gaming experience with permanent changes to the game board and components, while classic Risk provides a more traditional and consistent gameplay experience.
How long does Risk Legacy take to play?
The duration of a game of Risk Legacy can vary depending on the number of players and their experience with the game. Your first games may take approximately 30 to 90 minutes to play, including setup and guide explanation. As the game progresses through the campaign, the duration of each game may also vary based on the evolving gameplay and added elements, but in most games, it takes an hour to play.